OK - I’ve looked into this a bit.
and
Based on this I may have to ditch using SVG files. That is, it is a vector format and rendered meaning it’s set up for information display not accuracy and across systems how your computer renders it can play havoc with what’s going on. I should have noticed that CorelDraw states - it has a layover .png file. This is my first time using .SVG . I may need to default to .DFX only on the Maslow. What this means to me is if I’m drawing a outline of a moon with a wolf, relative size may not be an issue and I can cut based on that. If I’m making a tabbed box between two computers the tabs may not work. This is not a fault of the design of the file. It is a possible miss-use of the file type. It is explained as a XML format for displaying information from the web. SVG stands for Scalable Vector Graphics. It was expressly created to render low resolution information scaled it to your display. So the accuracy between a 640x480 display and 4k display could cause a huge accuracy error. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. For dimensional accuracy I will default to CAD files. It’s funny in no way was this what I set out to do today. You never know what you will learn.
I will reach out to my CAD guru to see if I can have a file made for the sled. My 2D skills end at CorelDraw. I loaded up Qcad from the software page and feed it the sled SVG after a few minutes it said it had to close. I will scratch that off the list of applications I will use.
These are my observations.
Thank you